Showing posts with label Delver v0.86a. Show all posts
Showing posts with label Delver v0.86a. Show all posts

Dec 24, 2013

 Delver v0.86a


Delver is a first person action roguelike dungeon crawl with crunchy pixels. Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, horde potions, and level up!


Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface. Getting to it may be the easy part. Levels are randomly generated in each playthrough – you’ll never know quite what’s around the corner.


Features:

* Permadeath – once you’re dead, you’re dead

* Randomized levels – never the same game twice

* Loot hoarding

* Chunky pixels!



Delver is still in early development, will be updating frequently – hopefully weekly. Buying now is supporting development, who needs a Kickstarter?


Decent Changes

0.8.6

* Holiday update! All new art and sound.

0.8

* New areas!

0.7c / 0.7b

* Fix for audio crash on some devices

* Fix for door crash

* Fix for ladder shading


RPG roguelike dungeon crawl


What’s New

0.8.6 a/b

* Fixed audio related freeze

* Fixed issue where player could get stuck walking after a popup closed

0.8.6

* Holiday update! All new art and sound.

0.8.5

* Fix for lighting / startup crash issues on some devices

0.8

* New areas!

0.7c / 0.7b

* Fix for audio crash on some devices

* Fix for door crash

* Fix for ladder shading

















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